Tuesday, September 11, 2007

Elantris - Review

Elantris by Brandon Sanderson

A quick summary stolen from the back cover: Elantris was beautiful, once. It was called the city of the gods: a place of power, radiance, and magic. Visitors say that the very stones glowed with an inner light, and that the city contained wondrous arcane marvels. At night, Elantris shone like a great silvery fire, visible even from a great distance.

Yet, as magnificent as Elantris had been, its inhabitants had been more so. Their hair a brilliant white, their skin an almost metallic silver, the Elantrians seemed to shine like the city itself. Legend claimed they were immortal, or at least nearly so. Their bodies healed quickly, and they were blessed with great strength, insight, and speed. They could perform magics with a bare wave of the hand; men visited Elantris from all across Opelon to receive Elantrian healing, food, or wisdom. They were divinities.

And anyone could become one.

The Shaod, it was called. The Transformation. It struck randomly--usually at night, during the mysterious hours when life slowed to rest. The Shaod could take beggar, craftsman, nobleman, or warrior. When it came, the fortunate person's life ended and began anew; he would discard his old, mundane existence and move to Elantris. Elantris, where he could live in bliss, rule in wisdom, and be worshiped for eternity.

Eternity ended ten years ago.

How I'd sum it up to another reader: Whew! Good thing I'm here because that scene setting/history lesson on the back flap certainly tells us nothing about the book or its characters. So here's the skinny--Prince Raoden wakes up in the morning to discover he's been cursed by the Shaod, which forces the king to exile him to Arelon's neighboring walled-in city of Elantris while telling citizens he died of natural causes. His almost-to-be wife, Sarene, a princess from Teod, arrives too late to marry her fiancé. And then shortly after her appearance, the gyorn Hrathen pops up with a mission of genocide. Now, Raoden must survive inside Elantris, where survival is second-to-none to pain and torment. Princess Sarene must keep things together outside the city so that Teod and Arelon can unite as neighbors. And, well, Hrathen has to find the right people to help him with his deadly task.

The cover sez and shows: Two figures getting some fresh air outside while gigantic fireflies play tag with one another. Actually, those two figures would probably be Hrathen and Sarene, respectively, with the fireflies actually being Seons--sort of the magical animal companion except they are by no means animals. Towering buildings can be seen behind them though it's hard to make out where one structure ends and a new one begins. That crack down the middle keeps looking like a strike of lightning flying down! Merciful Domi!

Number of dragons, wizards, and reluctant farmer boys: Alas, no dragons or wizardly wizards per say. There is some spells and magical runes. Prince Raoden befriends a man inside Elantris who used to be a farmer. Guess that counts for something...

Hardest name to pronounce in my head: Hmm, where to start? Duke Roial? King Iadon? Fjordell? Lord Eondel? Hrathen? Eh, pick one. They all gave me headaches.

Best part: I really enjoyed how Sanderson took Hrathen, presented the gyorn to us as a devoted man bent on a mission of dire consequences, and that at the end have him twist so hard he became a completely different character to me. It was nice to see the villain, so to speak, handled aptly for a change. Also, the Seons--very neat even though we really only get to know Sarene's Ashe, but the idea of them and the way they handle themselves is fun. Definitely made for easier communication with Sarene's father who lived across the ocean.

Worst part: Prince Raoden. Period. He's too cheery, too optimistic, even in death. He thinks things like "I'm going to make these people happy!" and then does. Simple as that, no real struggle, no internal battle, no external crisis to thwart his ways. He's very much a fantasy, a nobleman doing noble things because noble things are the noble way of living a noble life. Yeah, he begins to get on your nerves after awhile. There's a few moments when he's not being himself that work better, but for the most part you have to follow this do-gooder around because he's pivotal to the plot.

Random thoughts and theories: It's definitely a stand-alone adventure, and for those that think Sanderson's novel Mistborn is a sequel--it isn't. But there's potential here for one. A richly imagined world with many offerings in the forms of further struggles or past battles. I, for one, would love to see how newly healed Elantrians make it in the living world once again.

If said book could smell like any scent: It'd be a mixture of a wondrous feast prepared by the top chefs of the world and that of rotted flesh. Yeah, how's that for you?

If in school its grade would be: B+

Come on, write us a haiku:
Locked in deep, us now
Hair gone, skin pale, Seons mad
Only pain remains

Overall, y'all: It was a fairly enjoyable read. My sister claimed she hated Elantris from the get-go, but I thought both the beginning and ending were rather gripping. The middle is where I worry folks will grow bored. All that happens is a bunch of wishful thinking on Raoden's part and some internal musing on Sarene's. It definitely drags then, but Sarene and Hrathen are very interesting characters, and even though I wanted to know more about the magic system that keeps Sanderson's world upright I found it both believable and original in form. Still, an adventure that is both fulfilling and diverting. Not ideal, but good. The themes are a bit wishy-washy, as are Sanderson's beliefs that people with a purpose in their doings will be most happy with themselves no matter what else surrounds them.

Books I might or might not compare to: Perdido Street Station by China Miéville, The Awakeners: Northshore & Southshore by Sheri S. Tepper, Mélusine by Sarah Monette

Some linkage: Brandon Sanderson's homepage and weblog, an interestingly deeper review of Elantris from the now extinct Emerald City

Monday, September 10, 2007

Book keeping

Ordered some books from Clarkesworld before Neil closed shop. And today, a day of yucky rain and humidity, they arrived. Here's what I picked up for real cheap:
  • Tooth and Claw by Jo Walton
  • Windhaven by George R.R. Martin and Lisa Tuttle
  • The Gods Themselves by Isaac Asimov
  • Isaac Asimov's Mars, edited by Gardner Dozois
  • Isaac Asimov's Halloween, edited by Gardner Dozois and Sheila Williams
  • Asimov's Choice: Extraterrestrials & Eclipse, edited by George Scithers
Yeah, so I'm in this golden phase where I'm immersing myself in Asimov and all things Asimov-related. I've been really enjoying his short stories--well, the ones that I've been able to find--and these anthologies have a ton of authors that I really admire: Ian McDonald, Lawrence Watt-Evans, Ian R. MacLeod, and Esther M. Friesner. All books are in good condition, the Martin/Tuttle and Walton novels looking brand new. And so my to-be-read pile grows ever larger yet again...

Sunday, September 09, 2007

"Sonorous" review

Michele Lee reviews Apex #9, and says this of my short story:

The Parting Shot for Apex Digest #9 is Sonorous by Paul Abbamondi. I have to say it's the first time I've been satisfied with a published piece that I've read in second person. I instantly thought of Gabriel's horn, only scifi, reproduced like a clone of an artifact. The story didn't entirely lean that way, but I enjoyed the lovely imagery that surfaces in the tale.

I'm very pleased that this little piece of flash fiction is hitting the mark. To date, it's the only work I've written in second person tense, and it'll probably be the last. Doubt I could do it again. And much like Seinfeld, best to go out while on top...

Saturday, September 08, 2007

WOTF reject

89 days to receiving an Honorable Mention for "Old Spoons" for the 3rd Quarter of the Writers of the Future contest. Funny that I got this today as I just went to the postal office this morning to mail out this quarter's submission. Two subs to them so far, both HMs. Hopefully they'll like the latest story. Onwards, I say...

Another review of "67442"

Phil Soletsky reviews the first real issue of Murky Depths over at Tangent Online. Of my story he says:

"67442" by Paul Abbamondi is likely the shortest story in the issue. An android has its old personality thoroughly and graphically stripped away—the hair, the skin, the muscles, the memories—and a new one installed in preparation for its reentry into society. Excellent as a descriptive scene, but only makes a hesitant attempt to deliver a tiny plot in the last couple of paragraphs.


I received my contributor copies the other day, and yes, they're gorgeous. Strangely, they even smell good. The layout of each page is unique and well-down except for one section where it's hard to read the text due to a dark watermark in the background. Still, a neat looking magazine that is really more of a graphic novel than anything. More thoughts on the fiction once I finish reading them...

Friday, September 07, 2007

Madeleine L'Engle - Death

Madeleine L'Engle, author most commonly known for her 1963 Newbery Award winner A Wrinkle in Time and its sequels, has died. Very sad news, and even though I haven't read the first in the series since high school, I do remember Meg Murry and Charles Wallace rather fondly. Looks like this is one I'll be picking up and holding on to for as long as possible--simply for memory's sake, and definitely out of respect.

House Stark, duh

This is no surprise at all...

Your Score: House Stark

36% Dominant, 27% Extroverted, 54% Trustworthy




Responsible. Respectable. Dour. That’s not shit coming out of your ass--it’s honor. You are clearly of House Stark.

You are a submissive personality, meaning that you are more than willing to relinquish control to someone more qualified; you will unflinchingly accept any responsibility that is thrust upon you, including servitude. Unfortunately for you, your unending patience and accommodating nature often make people look to you for a leader. In essence, you are the perfect leader: someone who has no desire to lead, yet is substantially well-qualified to do it.

You are also introverted, which means that people sometimes have difficulty understanding your thought process. Your dependable nature makes you predictable, but you’ve probably got all sorts of emotional dysfunctions when it comes to more intimate relationships. There are very few people whom you trust unwaveringly, and you’re not the type to confide in other people. So cold, so aloof--so Stark.

Finally, you are trustworthy--the very definition of the word. All secrets are safe with you. All of your vows are unbreakable. True to your name, you world is a stark place; there is black, and there is white. Your rigidity tends to undercut your overall value as a friend and ally. Honesty such as yours is hard to come by, which is easy to understand when you consider how easily manipulated you are by less decent individuals. Essentially, you’re the nice guy, and you’ll always finish last.

Representative characters include: Eddard Stark, Jon Snow, and Sansa Stark

Similar Houses: Frey, Lannister and Tully

Opposite House: Baratheon

When playing the game of thrones, you play it with one sword in your hand and another up your ass.

Link: The Song of Ice and Fire House Test written by Geeky_Stripper on OkCupid Free Online Dating, home of the The Dating Persona Test

Wednesday, September 05, 2007

Well, can't say...

...that I don't try.

Just sent out my 300th submission!

Monday, September 03, 2007

"67442" reviewed

Jason Sizemore reviews Issue #1 of Murky Depths, saying this of my story:

A trio of stories from Lavie Tidhar, Paul Abbamondi, and Douglas Warrick (oddly enough, all three are past Apex Digest contributors) earn nods of appreciation from me, as well. The Abbamondi story titled "67442" won't strike you as anything mind-blowingly original, but it's a micro-story that does its job, and does it well--presents a situation and resolves it with an entertaining twist.


Also, it seems that some mailman/mailwoman decided they'd rather steal my contributor copies than drop them off in front of my door. Some days I feel like the postal system exists to thwart my writerly ways. But not to worry...Terry Martin, managing editor and publisher, is super kind and sending me another two issues in the mail. Should have them by next weekend...and after constantly reading how well put together this zine is I am way past excited.

And I did very little laboring on Labor Day. That is all.

Saturday, September 01, 2007

The Princes of the Golden Cage - Review

The Princes of the Golden Cage by Nathalie Mallet.

I'm always eager to read a debut novel, whether it's low fantasy, epic, cyberpunk, New Weird, steamboat horror, or hard science fiction. Whatever it is, I'll read it. It's comforting to me to go into a book not knowing any of the author's other work. Just me and the newly born work, nothing else to distort my view. It's hard to describe, but the experience is somewhat akin to taking a first vacation to anywhere new--there's so much excitement and eagerness, a marveling sense that somehow, as if somehow, I'm the first person to experience this adventure. Eh, you know, this whole vacation analogy isn't working as best as I'd like. Oh well. The Princes of the Golden Cage by Nathalie Mallet is a good time, even if the trip doesn't last very long.

The book opens as so:
I sat straight up in my bed. I knew someone was coming because my two insane brothers, Jafer and Mir, were screaming bloody murder.
Here, the action starts and then never stops. The Princes of the Golden Cage is told from the perspective of the over-assuming Prince Amir, and he has every right to be worried. See, in the Sultan's palace, there's an isolated section called the Cage where all the Sultan's sons are kept. They're stored here to determine which prince will attain the highest ranking and become the named heir of Telfar. Because of this public competition, duels to the death and sinister betrayals are as common as jaws dropping (more on that later). So when Prince Amir is summoned to see which prince had died recently, all is right in his mind. But then it becomes clear that dark magic was involved, and it is up to him and his brother Prince Erik to discover the man behind the gruesome murders.

The Princes of the Golden Cage is a hodgepodge of genres: it's a fantasy, it's a mystery, it's a romance, and one could argue that it's a tale highly reminiscent of Arabian Nights. The country of Telfar presents itself as a majestic palace in a hump of sand. This is all Prince Amir has ever known and he longs for freedom, for the chance to leave the Cage and see as many different places as possible. But before that notion could even come close to happening he has to solve the mystery of his murdered brothers before he himself is killed.

Despite spending the entire novel inside the Palace, there's never a feeling of claustrophobia. This is thanks to Mallet and her brilliant pacing. As I mentioned before, the action starts on page one and never hits a snag. Immediately after discovering the puzzling situation of one of his brother's death Prince Amir is accused of playing a part in it. The whisperings talk of his time in his room reading books about magic and spells. Then he stumbles into a friendship/enemyship with Prince Erik, who is certainly more eager than Amir to figure out what is going on. A little after first meeting, Erik says:

"Not all your brothers have murder in mind. Many of us just want to survive the succession and leave the Cage...is that so hard to believe?"

Yes, for Prince Amir, it is. Darius and Ibrahim, the two highest ranking princes, are easily offended and ardent for the chance to kill off any that get in their way. Just about everyone Amir meets gives off the impression that they wouldn't mind seeing him dead, you know, if something was to happen, not that they'd ever do it. This helped build the mystery of the whole thing, making every character a suspect or at least dangerous enough to end Amir's life before he could figure it all out.

And there's a lot to figure out. Every chapter offers a clue, a little nibble of information. One more step closer for Prince Amir and company. The plot quickly moves from just some murdered brothers to intricate internal politics to she-demons and assassin-like efreets showing up to cause some trouble. There's even a bit of learned lineage to unveil. Characters go from good to bad to somewhat good to somewhat bad to maybe really evil to evil to good to maybe sort of a nice guy to....you get the drift. It works excellently, making me second-guess every person Prince Amir crossed, whether it was his own father, the love of his captive life, or the brothers next door.

Mallet's strengths plainly are her ability to weave a both complicated and satisfying mystery, action scenes (loved the dueling, reminding me a bit of Tanith Lee's earlier work), and pacing. All three of these add up to a quick book, not even looking at the fact that it comes in under 300 pages already. Something is always happening, and I predict readers will have a hard time just stopping at the end of a chapter. I did. Mallet isn't teasing anyone here, but merely offering a chance to see what terrible or immensely stupid situation Prince Amir will get himself into next. My two cents--just because the palace has a bunch of hidden tunnels doesn't mean one should take a princess down them and expect not to be caught.

But to be honest, not all is perfect. I found myself struggling every few pages with Mallet's writing. Clichés abound, it seemed that many of these were allowed to survive the cutting room floor: jaws dropped (I spotted at least seven happenings of this), princes stopped dead in their tracks (despite walking inside a palace where no tracks could really be made), and the hairs on the back of Prince Amir's neck stand up when danger is near (holy spider-sense, Spider-Man!). Characterization is done lightly on background characters. Prince Amir is the most three-dimensional of the cast, and by the end of the book his life is fairly clear. His mysterious and blonde brother Erik is a bit fuzzy, much like his motivations for helping Amir discover the who and how of the Cage's most recent murders, and there seemed to be an endless amount of opportunities for Amir to ask the tough questions and get the needed answers--but he never did. A couple of typos crept up, which makes me wonder if a steadier copyedit would have made an already good debut novel into a much more superior debut novel.

Still, The Princes of the Golden Cage is a lot of fun and a literal page-turner. All the hints and aptly placed twists culminate with an ending that is completely shocking while making sense in the run of things. I've even forgiven Mallet for making me start another series (boy am I tired of book one of something reads), but for what it's worth this is definitely a standalone adventure. Wholly intriguing and richly imagined, it's one of the better reads of 2007 that I've been lucky to enjoy. If I was to keep that nonsensical vacation analogy going I might say here that it was a good trip and that in the next few weeks to come I'll think back fondly of it and the times we had. Anyways, check out the first chapter for free over at her website and see if it's for you.

Friday, August 31, 2007

30 Days of Night trailer



I will see this, and I will love it. Some time soon I'll pull the graphic novel off my shelf and finally give it a read, but regardless, vampires in the snow is simply irresistible.

Thursday, August 30, 2007

Some shorts

I finished two short stories this week while also putting more words down on the novel (shh, which I'm not really talking about here). The shorts varied: the first is one I started about three months back, wrote all the way up to the final scene, and put away while I figured out what I wanted to happen in the end. That revelation came to me the other afternoon while getting my mail. Yeah, I can't explain. Anyways, that one is done at 3,500 words and waiting on First Reader comments. Hopefully it won't be teh suck.

The second one is just creepy fun at 1,200 words. Wrote it in two sittings. Creepy fun, you ask? Yes, it has old people sex in it. There, I said it! Hopefully it's more fun than creepy, but you never know with me...

I told myself I was going to just focus on the novel (shh!!!), but I can't seem to be away from short stories for too long without my brain wandering back to them. I'll probably start a third one this weekend, just cause I can.

Maybe I'm addicted?

Wednesday, August 29, 2007

Huh...

Are both Neil Gaiman and Robert J. Sawyer trying to pull a Philip K. Dick? See for yourselves.







I think this has potential to turn into one rather amusing meme: authors plus animals!

Jack Kirby cover gallery

Yesterday was his birthday. He would've been 90 years old.



There's a kickass cover gallery of some of The King's work over at Marvel.com that is worth checking out. My personal favorites are his renditions of Thor and the early X-men. Kirby's style is both iconic and energetic, being an inspiration to all those that followed in his footsteps. Looking over all this, I'm reminded of a time when Photoshop didn't exist. When filters and glares were irrelevant. It was an era when pencil met paper, and a vision was created. The King did it so easily, so earnestly, and that's what is most admirable of his work.

Tuesday, August 28, 2007

Watchmen - Review

Watchmen by Alan Moore and Dave Gibbons

A quick summary stolen from back cover: This is the book that changed an industry and challenged a medium. If you've never read a graphic novel, start with Watchmen. And even if you have, it's time to read it again.

(Wow, they really go into detail there!)

How I'd sum it up to another reader:
The setting is an alternative 1985 where the United States is on the edge of a brimming nuclear war between the Soviet Union. Costumed superheroes are a staple of society, and Watchmen dissects a group of heroes, churning their pasts dry and forcing them to make both moral and personal decisions. It's the story of identity and strength and of the mysterious murder of The Comedian, one of their own.

The cover sez and shows: An elongated black oval with a splotch of blood over top it. It's catchy in its simplicity, and as the story unfolds the image becomes clearer and more powerful. That yellow makes me think of ponchos though for some reason.

(Really, it does.)

Number of dragons, wizards, and reluctant farmer boys: None, but we have a bunch of superheroes and villains. That more than makes up for it.

Hardest name to pronounce in my head: Adrian Veidt, a.k.a. Ozymandias

Best part: The story of Rorschach. His is a rough one, buried beneath secrets and a horrible childhood. How he became to be Rorschach is fascinating, and as events unfold everything he says and does begins to make more and more sense. To call him a superhero would be easy; to call him a villain would be ever harder. He's just a man trying to figure shit out, running into problems and people that want to eagerly disagree with him. His ending is appropriate: a downer, shocking, and over in a flash.

Worst part: I really enjoyed everything about this graphic novel. The metafiction, the over-arching dialogue, the pace, the stylistic choices. Seriously. Every. Effing. Thing. No wonder this thing won the Hugo Award.

Random thoughts and theories: The human condition is strained to the point of breaking in Watchmen. Social issues abound, the costumed characters must deal with being themselves in an era where the notion of caped vigilantes is unwanted. It reminds me--not in tone, that is--of Pixar's The Incredibles. And then if any of this was real, how accepted would men and women running around in colored spandex beating up crooks be? Would they really be wanted? And if at first, but then later not, how could society expect them to go back to a quieter life?

If said book were a ride at a Disney theme park: It'd probably be one of the action-packed ones in Universal Studios. It'd have a bunch of cool costumed folks leaping out at tram cars, fighting off bad guys on raised platforms, and taking a member of the audience on stage to be part of the show. There'd be smoke and strobe lights and a whole bag of awesome.

If in school its grade would be: A+

Come on, write us a haiku:
Tell me, scared city
of the Black Freighter and who
watches the Watchmen

Overall, y'all: Definitely one of the best books I've read in 2007. Modern literature coated with strong, captivating artwork that says more in a few panels than many other things ever could. The dialogue is well-done, the characters flawed and complex, and the intertwining storylines both haunting and wholly ambitious. I know, I'm gushing. But really--I absolutely loved Watchmen. I can only imagine what this would have done to me if I'd read it when I was younger.

Books I might or might not compare to: I got nothing. One of a kind. But I can see some similarities to the television show Heroes.

Some linkage: There'll be a movie coming out in 2008.

Quick pimpage!

Cheryl Morgan (of Emerald City fame), along with Kevin Standlee, have a new website devoted to science fiction awards. It's already up and running, and looks to be a good home for some solid genre discussions to take part. Go check it out!

Monday, August 27, 2007

Movie roundup

The Number 23. There exists two sorts of Jim Carrey fans: the kind that only like his early comedic work (i.e., Ace Ventura: Pet Detective and Liar, Liar) and those that like his darker or different roles (i.e., The Truman Show and The Cable Guy). I'm one of the latter kind. I've always seen potential in him to play a really effed up character ever since he began installing cable as one seriously demented Chip. And here was his moment, in the arbitrarily slow The Number 23, for him to, er, shine.

But there was little here. The plot moves forward at a crawl, interspersed with some neat film noir-ish scenes involving a fictional P.I. in a dark city setting. Similarities between the book and the our main protagonist's life begin to blossom, and when push comes to shove, everyone in the family is willing to help out. Even if it means digging up a grave! Now that's some father-son bonding for the new age. The twist ending is dumb and makes you realize that you just sat through all the turmoil for nothing more than a boring case of self-inflicted amnesia. Fuck that. At least the movie didn't resort to cheap thrills. That alone makes it a step above a lot of other films, but there's no need to see this. Both the acting and plot make little sense, and I did not find myself seeing the number 23 everywhere afterwards. And that's what it should have done to me.

Little Miss Sunshine. Yeah, I know. I'm way behind on seeing this. First, let me just say that I love the soundtrack. A mix of my favorite indie bands can anything great. Not that this wasn't great. Well, it wasn't. But it was pretty good, and I actually found myself laughing out loud there at the end. And that's a rare thing for me. Still, there was a lot of wasted potential with some characters (namely Steve Carell's and the grandfather). But the movie's fun, even if a little out there.

The Bourne Ultimatum. Jason Bourne is the new James Bond. Well, at least to me. He doesn't rely on one-liners and fancy gizmos. He's been trained to be smart and alert, and he uses it to his full ability. Always one step above the competition. In the final movie of the Bourne trilogy, our hero is retracing his steps, hoping to remember everything that was ever done to him. He gets his answers, and they're nothing short of surprising. An intense movie from start to finish, with little room to allow for breathing. I'm always reminded of that quote from The 40-Year-Old Virgin referencing The Bourne Identity:

Y'know, I always thought that Matt Damon was like a Streisand, but he's rocking the shit in this one!


And really, I have to agree.

Sunday, August 26, 2007

Busy mailbox

Let's see, let's see. My mailbox has been pretty bloated lately, stuffing itself with a bunch of different meals. First, it's been snacking on four different rejections over the weekend (mmm, needs some salt!). These were mostly forms and have no effect on me whatsoever. The stories will be going back out some time this week.

Next up, a hearty meal consisting of a free copy of The Princes of the Golden Cage by Nathalie Mallet and my contest prize, The Best American Comics: 2006. Yay, books!

And finally we come to dessert. My mailbox has no will power, and has decided upon an official certificate that marks me as a kickass member of the New Jersey Ghost Hunters Society. Yummers!

And even with all that, I'm thinking I should be getting a few more things in the mail this week. Still anxiously awaiting my contrib. copies for Murky Depths...

Tuesday, August 21, 2007

Questions for book bloggers

Found these over at The Hidden Side of a Leaf:

What are you reading right now?

About a hundred pages in on Elantris by Brandon Sanderson. So far, I like it, and I know my sister absolutely hated however much she read of it. To each his own, I say. I like floating orbs that talk and a walled-in city of undead folk.

Do you have any idea what you'll read when you're done with that?
Yup, I'm always ready with my to-be-read pile. Dirk Gently's Holistic Detective Agency by Douglas Adams will be following, and right behind that is Selling Out by Justina Robson.

What magazines do you have in your bathroom right now?
PSM Magazine and an old issue of Interzone.

What's the worst thing you were ever forced to read?
Hmm. I really didn't enjoy The Scarlet Letter. I can't believe teachers force that upon students. Ugh, what a borefest.

What's the one book you always recommend to just about everyone?
Inkheart by Cornelia Funke. And this will be an even better recommendation now that Harry Potter is finished. It's a fun YA novel where characters are read into and out of books. Trouble arises, adventure looms, and a good time occurs. Check it out!

Admit it, the librarians at your library know you on a first name basis, don't they?
Nope, only been there a few times and it was to check out the 50 cent rack.

Is there a book you absolutely love, but for some reason, people never think it sounds interesting, or maybe they read it and don't like it at all?

Well, I know many readers either love or hate Perdido Street Station by China Miéville. Me? I LOVE it. I can see how it might not sound interesting in description (an eccentric scientist works like a madman to discover how to restore a birdman's wings), but it's just so dark and layered with originality that I can't do anything but read open-mouthed in pure adoration.

Do you read books while you eat? While you bathe? While you watch movies or TV? While you listen to music? While you're on the computer? While you're driving?
I do read on my lunch break. I'm not built for bathtubs. No, I am usually watching a movie or TV while watching a movie or TV--not reading. I like to read in silence. Unfortunately, I read far too much on my computer. And lastly, I like to read road signs while driving. Duh!

When you were little, did other children tease you about your reading habits?
Probably. Hey, some still do nowadays!

What's the last thing you stayed up half the night reading because it was so good you couldn’t put it down?
That'd be A Storm of Swords by George R.R. Martin. I found myself unable to put the book down at night, always whispering "Just one more POV chapter, just one more..."

Sunday, August 19, 2007

Noveling...

Been quiet about this fact, but I have been working on a novel lately instead of shorts. I don't plan to talk much about it, only because I find daily word counts and other things like it to be deterring. Still, it's going well. I don't write every day, but I do think about it every day. Lots of creepy stuff, too. More to my style; I can't believe the first novel I ever tried to write was epic fantasy. What was I thinking? Silly fanboy. Anyways, next update will be when I cross 30K or so. Until then, novel...

The Waterways Novel


P.S. In news that should come as no surprise to anyone, novels are tough critters.

Saturday, August 18, 2007

ASIM: Best of SF review

Check out my review for Andromeda Spaceways Inflight Magazine: Best of Science Fiction! Some good stories, and some not-that-great tales. I'm slowly getting turned off by silly stories, especially in science fiction. Fantasy I'm more prone to accepting (I blame it on all those years reading Piers Anthony and Terry Pratchett). But if the premise of an entire story set in outer space is for the protag to scrounge up a cup of coffee then that story annoys me. Give me plot! Give me conflict! Give me dilemma!

In other news, there's this post from Nathan Ballingrud. In it he talks about writing less, and paying more attention to the words one is writing so that they are ten steps above just being pumped out. I'm a fairly fast writer and I seem to never run out of story starters. I save my slowness for re-writing and the proofreading stage, where, to me, it matters most. Writing fast doesn't necessarily equal a bunch of dribble. Writing fast helps me stay focused, helps me stay in the scenes with my characters, helps me get everything down all at once before I lose momentum. But everyone has their own process, and mine is just this. At the moment, it works for me. Maybe later on I'll stop producing so much and devote more time to perfecting what I'm currently working on.

Also, this:

The word amateur comes from the Latin amator, or lover; its root is amare: to love.


I agree with wholeheartedly. I'm an amateur, and that's how I've stuck with writing and how I'll continue to stick with it for as long as possible.

Thursday, August 16, 2007

I'm a winner

Haven't felt like posting much this week. Or maybe it's because I haven't had much to post about. One of those. I'll let you decide.

But I did win a contest. So, you know, that's a plus. :)

Monday, August 13, 2007

WFA Nominations

World Fantasy Awards Nominations, stolen from Locus Online:

NOVEL

Lisey's Story, Stephen King (Scribner; Hodder & Stoughton)
The Privilege of the Sword, Ellen Kushner (Bantam Spectra; Small Beer Press)
The Lies of Locke Lamora, Scott Lynch (Gollancz; Bantam Spectra)
The Orphan's Tales: In the Night Garden, Catherynne M. Valente (Bantam Spectra)
Soldier of Sidon, Gene Wolfe (Tor)

NOVELLA

"Botch Town", Jeffrey Ford (The Empire of Ice Cream, Golden Gryphon)
"The Man Who Got Off the Ghost Train", Kim Newman (The Man from the Diogenes Club, MonkeyBrain)
Dark Harvest, Norman Partridge (Cemetery Dance)
"Map of Dreams", M. Rickert (Map of Dreams, Golden Gryphon)
"The Lineaments of Gratified Desire", Ysabeau S. Wilce (F&SF Jul 2006)

SHORT FICTION

"The Way He Does It", Jeffrey Ford (Electric Velocipede #10, Spr 2006)
"Journey Into the Kingdom", M. Rickert (F&SF May 2006)
"A Siege of Cranes", Benjamin Rosenbaum (Twenty Epics, All-Star Stories)
"Another Word for Map is Faith", Christopher Rowe (F&SF Aug 2006)
"Pol Pot's Beautiful Daughter (Fantasy)", Geoff Ryman (F&SF Oct/Nov 2006)

ANTHOLOGY

Cross Plains Universe: Texans Celebrate Robert E. Howard, Scott A. Cupp & Joe R. Lansdale, eds. (MonkeyBrain and the Fandom Association of Central Texas)
Salon Fantastique, Ellen Datlow & Terri Windling, eds. (Thunder's Mouth)
Retro Pulp Tales, Joe R. Lansdale, ed. (Subterranean)
Twenty Epics, David Moles & Susan Marie Groppi, eds. (All-Star Stories)
Firebirds Rising, Sharyn November, ed. (Firebird)

COLLECTION

The Ladies of Grace Adieu and other stories, Susanna Clarke (Bloomsbury)
The Empire of Ice Cream, Jeffrey Ford (Golden Gryphon)
American Morons, Glen Hirshberg (Earthling)
Red Spikes, Margo Lanagan (Allen & Unwin Australia; Knopf)
Map of Dreams, M. Rickert (Golden Gryphon)

ARTIST

Jon Foster
Edward Miller
John Picacio
Shaun Tan
Jill Thompson

SPECIAL AWARD, PROFESSIONAL


Ellen Asher (For work at SFBC)
Mark Finn (for Blood & Thunder: The Life of Robert E. Howard, MonkeyBrain)
Deanna Hoak for copyediting
Greg Ketter for Dreamhaven
Leonard S. Marcus, ed. (for The Wand in the Word: Conversations with Writers of Fantasy, Candlewick)

SPECIAL AWARD, NON-PROFESSIONAL

Leslie Howle (for her work at Clarion West)
Leo Grin (for The Cimmerian)
Susan Marie Groppi (for Strange Horizons)
John Klima (for Electric Velocipede)
Gary K. Wolfe (for reviews and criticism in Locus and elsewhere)

Nothing too out of the ordinary here. Banking my money on newcomer Scott Lynch to walk away with one for his novel The Lies of Locke Lamora. Glad to see two offerings up there from M. Rickert. Also, Lou Anders and Pyr seem to have gotten shafted. A damn shame, really.

Saturday, August 11, 2007

The House of the Scorpion - Review

The House of the Scorpion by Nancy Farmer.

Huh.

Well, that was interesting.

This YA science fiction novel, which won the Newbery Honor, among others, introduces the idea of cloning humans simply for the sake of organ harvesting. Normally, after being birthed by a cow, these clones are given a shot which destroys their mind and essentially turns them into zombie organ donors. But one clone isn't given the shot and he grows up to be Matteo "Matt" Alacran, the double of a powerful drug lord that controls the fictional land mass called Opium. Matt grows up hidden from the world; he lives with a cook named Celia, learning what he can of the outside from books and television, until a group of kids show up and, eager to meet people, he jumps through a glass window. At that moment, everything changes.

I found The House of the Scorpion to be far more creepy than I expected. Matt is viewed by many as nothing more than an animal, no better or worse than a dog, and he's treated cruelly for it. Forced to live alone in a dark cell for nearly six months, Matt learns how to go to the bathroom like a chicken might on a bed of straw. Finally, he's "rescued" by the other Matteo Alacran, a much much older man known by his servants as El Patrón. Matt's then given a real bedroom and a tutor of sorts: Tam Lin. This muscular man with a dark past teaches Matt about eejits, which are humans with a computer chip implanted into their brains to turn them into mindless slaves. El Patron employs many of these on the Farm, and without the commands of a non-eejit they'll just die from starvation or dehydration.

Eventually, Matt learns of the true reason he's being kept around. Not for his musical prowess or his innocent charm, but for his heart. And liver and kidneys and whatever else El Patrón might need in the future. With the help of some friends, he plans to escape.

I was quite worried for Matt for much of the book. He's a clueless protagonist, always seeming to find himself in trouble or before new enemies left and right. One minute you think he's safe, and the next he isn't. Still, he's very likable (much more than the real Matteo Alacran is, at least), and yet nothing works out all peachy-keen. Dark happenings and sinuous beings all around him, Matt stands up for those that he cares about even if they don't care back. He's a reluctantly admirable hero, one that many readers can relate to (especially if those readers are, themselves, clones).

A very powerful and suspenseful read that questions the ethical value of cloning, the importance of family and friendship, and the ultimate point of living. The House of the Scorpion is both gripping and well-written, and definitely a wise choice for those looking for something new and different to try after they've finished reading that horrible epilogue in Harry Potter and the Deathly Hallows. Highly recommended.

Friday, August 10, 2007

Latest acquisitions

Let's see, let's see...

Got Justina Robson's Selling Out, book two of her Quantum Gravity series, in the mail this week. Looks to be a strong continuation from that of Keeping It Real. In this one, Agent Lila Black has a new mission: seek out the truth of how Zal, the elvin/demonic rockstar, became kin to a race noted for its genocidal tendencies toward elves. He on the other hand has a much simpler task, which is to make it to his band's next gig. So long as Robson keeps up the odd-yet-oddly-compelling aspects that make these books so much fun (stereotypical fantasy races, music, cybernetics, and ghosts) this ride looks to be even more enjoyable than the first one.

Found the Fantasy anthology edited by Sean Wallace and Paul Tremblay in my local B&N. Containing stories from Sarah Monette, Cat Rambo, E. Sedia, and Jeremy Tolbert, it looks to be a solid "appetizer" to what can be found in Fantasy magazine.

And to further cement the fact that I'm way behind in the times I picked up a copy of Watchmen by Alan Moore and Dave Gibbons. I only recently finished reading Jeff Smith's Bone (and that took me a year to get through), and now I've been wanting to discover more of the so-called classics. Plus, looks like a movie is in the works and I for one would love to be in the know when all that comes to. And it's about superheroes, right? Can't go wrong there, I say. Okay, feel free to throw rotten fruit any time you'd like...

Thursday, August 09, 2007

A crappy review

Well, Rolling Stone just went to the bathroom on Colbie Caillat's debut album, Coco.

Yes, her music is sunny and safe, but at least it's her music. Not some manufactured sludge that's been pampered and prodded into the most radio-friendly, three and a half minutes of snappy pop-slop that everyone and their mother seems to be jiving to nowadays. She's honestly talented and doing her own thing, and for that (for that!) she is slammed. I guess to really be respected and/or make it you need to be able to get in and out of rehab on a weekly basis, be cruder than crude, and not sing well or sing at all.

Gah. Now I'm annoyed.

Monday, August 06, 2007

Remembering Elliot Smith

Elliot Smith would've been 38 today. I'm still not really over his death (which still hasn't really been confirmed as either a suicide or a homicide). In his honor, a free download of "Angel in the Snow," the first track from this year's release New Moon, is available.


And the lyrics from a favorite tune of his, "Miss Misery":

I know you'd rather see me gone
than to see me the way that I am
but I am in the life anyway
next door the TV's flashing
blue frames on the wall
it's a comedy of errors, you see
it's about taking a fall
to vanish into oblivion
is easy to do
and i try to be but you know me
I come back when you want me to
do you miss me miss misery
like you say you do?

50 best movie robots?

From Times Online, the 50 best movie robots.

There's some good ones on the list though I wish HAL9000 was numero uno as I never really cared about the Terminator movies. Also, Metropolis, stunning, marvelously done Metropolis, is too far down on the list. And no Iron Giant? Boo. Anyways, check out the list and hope that your favorite robot is on it.

Friday, August 03, 2007

Sporty Spec TOC

The Table of Contents for Sporty Spec: Games of the Fantastic has just been posted. I'd originally joked with its editor, Karen A. Romanko, that it was nice being first when she'd originally listed authors in alphabetical order. Well, after all has been said and done, "The Sport of Kings" is still first to go. Woo!

One day I'll talk about how much it sucks to be first in everything, alphabetically that is. You know, first to walk to graduate, first called on to do pull-ups in front of an entire gym class, first to give an oral presentation in French. Those sorts of things. Of course, if I'm ever to be on a bookshelf I'll be up nice and high, eye-level and ready to be grabbed. And ahead of Piers Anthony, too!

Thursday, August 02, 2007

Oi, Robot

So, I, Robot was on earlier today and I was half-watching it while taking care of my laundry. I'd already seen the film back in the theater when it was released in 2004. I believe I was a lot more forgiving back then about it then I am now. Maybe because now I've read more of Asimov's work or maybe because I don't like watching st00pid movies anymore. I give to you the Top 5 Reasons Why I, Robot is a Big Letdown:

5. It gives Isaac Asimov the finger.
The film, suggested by an Asimov book, gives him credit only by using his Three Laws of Robotics, which are: Rule One) A robot can never harm a human. Rule Two) A robot must obey all human orders unless it conflicts with the first law. Rule Three) A robot must protect itself unless it conflicts with the first two laws. After that's quickly sped through at the beginning of the novel, the movie and Asimov split, rather harshly, with one hand on the wheel and the other out the window with a finger flexed.

4. A swift kick of violence.
As is to be expected with Hollywood, if the original material source doesn't have a love story or an explosion in it then they'll stuff one into the script no matter what. Here though it comes across as forced. The evil robots (noticeable by their evil, glowing red lights) don't just restrain citizens. They knock them down, attack with kicks and shoves, pinning arms behind backs and knocking weapons out of hands without a care as to whether or not the wrist breaks. In Asimov's work, it is rare if a robot ever broke one of the Three Rules, and even if it had it never led to a mob mentality among other robots.

3. The robots of the future look boring. Plus, they're all thin. If you want robots that emote, make them overweight with bad knees. Make them really hairy and disfigured. Make them look unique. Here we are presented with hordes of gray-framed skeletons with perfect oval heads and beady eyes. No special skins, no different color schemes. Just a bunch of gray iPods that, for some reason, are really tall. How about we make them smaller in the future? You know, that way in case they rebel we can just kick them away?

2. V.I.K.I. is dafter than a doorbell. There's a scene towards the middle-end of the movie where Susan Calvin (blandly played by Bridget Moynahan) sneakily kills a fake robot when she's supposed to be terminating Sonny. Now, we're told that V.I.K.I. (Virtual Interactive Kinetic Intelligence) is the top notch of top-notch technology. Looks like a little hand magic is all that was needed to fool the program. How does that make sense? It doesn't. It's one of those nasty beasts that ruin films. Plot hole. A big, stinky plot hole that could hold a bajillion V.I.K.I.s.

1. Will Smith ain't prejudice. Cast in the lead role of Spooner, Smith has the task of hating robots. Fine, doesn't seem so hard. I mean he's been mean to aliens and Carlton a thousand times before. A few automatons should be no problem whatsoever. Except there's no mean slurs against robots. Calling them can openers and toasters really isn't that insulting. And Smith just doesn't give it his all. Pursed lips and emo-laden expressions are not enough to get me to understand that you hates the robots that ruined your life. I want language, I want fire burning behind eyes, I want prejudice like it exists today. Deep-seated and relentless. That's what could have saved this film, make it more than just a popcorn flick with action scenes, corny jokes, and painful bouts of exposition. Curse you, Will Smith, you toaster-hater!

Wednesday, August 01, 2007

Things to do...

...eventually.
  • Finish reviewing ASIM: Best of SF for Tangent Online
  • Review Scar Night by Alan Campbell
  • Write the last agonizingly stressful scene of "After Effects" and give it a much better title
  • Re-write "Pigment" with a slant toward cults
  • Re-write "Nineteen and a Half Cats" whenever it gets back to me
  • Send out stories that have been sitting around since Monday; gather dust, they will not
  • Post about the thing that I'm not ready to talk about yet
  • Do my laundry
  • Take my car in for an oil change and renew my insurance policy
  • Buy Flight: Volume 4
  • Clean my apartment, hah?
I think that's all for now. Er, well probably not. There's a bajillion things to do, and only twenty-four hours in a day. Shame I spend most of them lying around. Oh wells...

Tuesday, July 31, 2007

Three movies, one man

Writing with a headache is nearly impossible. So, here are the latest movies I've checked out.

Ratatouille. The juxtaposition of a rat wanting to work in a kitchen—a place where the sight of a single furry, four-pawed body scurrying around means eminent restaurant-death—is more than enough to base a Pixar film on. So we have a rat that can cook, a boy that can't, and a restaurant to be saved from the likes of a vulture (also known as Anton Ego). It's a lot of fun, with colorful characters, food that looks realistic, and several laugh-out-loud moments. I was surprised at how fast the plot moved, and overall enjoyed it very much. Definitely a winner and a huge step up from 2006's Cars.

Monty Python and the Holy Grail. Haven't watched this since I was in high school, and I am happy to report that, much like a fine wine, this comedic gem has only gotten better and better. Really, if for some strange reason you haven't seen it, please do so. Soonish. And bring me a shrubbery!

Blood Diamond. A dramatic thriller that has two men on the search for a blood diamond during the Sierra Leone Civil War. These are the sort mined in war zones and then sold to finance the conflicts. It's a very powerful film, often even hard to watch at times. We're shown a country that survives on brutality, child soldiers, and the power of control. Even Danny Archer (played by Leonardo DiCaprio) begins to actually see the devastation happening all around. Unfortunately for him—and many others—it's too late to change anything. Much like Hotel Rwanda and those infomercials that come on at three in the morning, this is a film that tries to shed light on subjects often ignored. Will it, ultimately, change anything? I have my doubts. But there's always hope because I can't think of a scarier thing than a country and its people co-existing with Civil War. Well, maybe a little boy with a M-4 assault rifle...

Monday, July 30, 2007

Neverwhere - Review

Neverwhere by Neil Gaiman

A quick summary stolen from back cover: Richard Mayhew is a plain man with a good heart--and an ordinary life that is changed forever on a day he stops to help a girl he finds bleeding on a London sidewalk. From that moment forward he is propelled into a world he never dreamed existed--a dark subculture flourishing in abandoned subway stations and sewer tunnels below the city--a world far stranger and more dangerous than the only one he has ever known...

How I'd sum it up to another reader: Well, it's Gaiman's first published novel, a work that he crafted from an urban fantasy television series of the same name. It begins with a rather passive man, Richard, finding a wounded girl, Door, on the side of the street one evening in London. By helping her, his existence vanishes faster than he could blink. Soon, he's on a quest to help the young girl understand why her entire family was murdered and to get his life back. Bad guys pursue him, and some even pretend to be his allies. It's a quick and speedy journey through a world not that much different from the London above, but filled with strange characters and even stranger rituals.

The cover sez and shows: London, Above and Below. Both look pretty grim and would never fly in a vacation pamphlet. Hey, kids! Pack your black eyeliner and skulls! We're going to London! Yay!!!!!1!!!!1!

Number of dragons, wizards, and reluctant farmer boys: Zero, but there is an angel and some rat-speakers. Can't be too picky, y'know.

Hardest name to pronounce in my head: Islington, but not really.

Best part: Croup and Vandemar. They are seemingly demonic assassins out after Door, but are now pursuing anyone that gets in their way. Mr. Croup is the more well-spoken of the two, often going the extra length to sound pompous rather than intimidating. Mr. Vandermar on the other hand...well, he's a bit simple-minded. Likes to hurt people. As a team, these two work well off of each other and end up stealing a lot of scenes away from Richard for themselves. Fun, creepy villains that make your skin crawl. Perfect. Because, honestly? Gaiman never really made me care for the "heroes" of Neverwhere (i.e., Richard and Door), but the villains are just so captivating that I am drawn to them immediately.

Worst part: The book is most certainly character-driven. The plot is straightforward, with zero veering. I was hoping for something a little more complex rather than "we are here, we need to get there, let's follow this path" sort of thing. I was also hoping for more stylistic prose, much like in American Gods, but I found the text to be very lacking. Very basic, very bare.

Random thoughts and theories: First, a disclaimer. I've never been to London and so I probably missed a lot of little neat things that Gaiman did with his underground world. I loved how a lot of the landmarks actually became people. Such as The Angel, Islington turning out to be an actual angel surviving in the sewers of London Below. And the Floating Market is a cool trick that, for the life of me, I can't seem to remember where the idea of such a thing first took hold of me. It felt really familiar to read. Or maybe I've played too many roleplaying games.

If said book were a ride at a Disney theme park: You know what? I haven't the faintest idea.

If in school its grade would be: B+

Come on, write us a haiku:
Watch for doors tha' open
Worlds below and beyond us
Where the rat-folk walk

Overall, y'all: It's a fun read, but by no means anything superb. Lots of action though Richard does little himself until the very end. Kind of a coming-of-age tale except Richard is all grown up already. Still, a wonderful cast of characters that'll keep you guessing about whether they are on Door's side, Croup and Vandemar's side, or something completely their own. The plot unfolds like a fairy tale: utterly predictable. Villains are villains, and good guys are wholesome. However, it is an entertaining journey into a Gothic-heavy London underground that will keep readers flipping pages. And for fans of Gaiman's The Sandman, there's plenty of dark wit floating around in these characters' heads. Enjoy, I say.

Books I might or might not compare to: King Rat by China Miéville, Un Lun Dun by China Miéville, and The Night Watch by Sergei Lukyanenko

Some linkage: The Very Small but Quite Significant Neverwhere Page and Neverwear clothing line

Thursday, July 26, 2007

Artwork preview

Head on over to Murky Depths to check out a .PDF file of the Table of Contents for their first issue. You can see snippets of the artwork that accompanies each story, and I'm really diggin' the one for my piece of flash fiction "67442." This is the first time I've ever had commissioned artwork to go along with my story. I'm very excited to see the final piece. Issues are going out to contributors and subscribers some time during the first week of August. Eep! Yay artwork!

You don't want to miss out on this one, folks.

Some DS games

I haven't had my Nintendo DS for very long, but I've already started growing my collection of games. Some I definitely enjoy more than others, and one of them I have no idea why I bought it because I quickly discovered I don't enjoy the sort of gaming experience that it offers. Anyways, here's me thoughts:

Mario Kart DS - Classic gameplay that is even more addicting on the handheld. I've played a few games using the WiFi connection (and some dude in China really kicked my butt using stupid Bowser), and am slowly working my way through all the little bonus challenges. There's a ton of options here, the music is slight but good, and racing has never been so good. Seriously, a gem, one I'll continue to play for many, many days.

New Super Mario Bros - I think that as the years continue to pass by and next-gen systems become nexter-gen systems that I'll never play that I'll always remain an old-school gamer. Meaning, I like my Mario, Zelda, and Metroid 2D games the best. Something so pleasing about them. Anyways, here we have a 2D/3D sidescroller that is just as much fun as its previous incarnates. You run and jump your way to the end of the level, collecting gold coins along the way, and travel across a map in order to save the princess. The level design is colorful and creative, and as a bonus there's more than two handfuls of mini-games to keep you entertained using the touch screen. My mother's favorite is the one where you have to sort red bombs and black bombs to their alloted containers without messing up. She's actually quite good at it.

Castlevania: Portrait of Ruin - Another old-school gamer game that is a lot of fun. Big, huge castle to explore with two different characters. Lots of items and missions to accomplish. Cool graphics, non-important storyline, and awesome boss battles. Though, currently I am lost and don't know where I'm supposed to go next. That's okay. I can walk around and slay baddies for hours. Or at least until my battery needs charging.

Animal Crossing: Wild World - I can't even figure out why I bought this. I think, possibly, maybe, who really knows, that I thought I was buying a Harvest Moon game. You know, the farming simulation thingy. Instead, I got the Sims with all the fun ripped out of it only to be replaced by animals with enormous heads, a town more dry than a patch of sand, and tasks that would bore a dead guy.

Puzzle Quest: Challenge Of The Warlords
- My latest addiction. I can't think of a simpler way to describe it other than Bejeweled with fantasy RPG elements. And yes, that's all it takes to hook me. Everything you do is based around a game of Bejeweled: moving around the map, fighting monsters, acquiring steeds, making items, and learning new magic spells. Yet, it never gets tiring (though the music certainly does).

Two games I know I want the minute they are released: The Legend of Zelda: Phantom Hourglass and Contras 4 DS.

Tuesday, July 24, 2007

Glen Angus, RIP

I just read the news that Glen Angus, an amazing artist, died suddenly on July 19 from apparent complications due to an aneurysm. I've always admired his work, and will continue to do so, and it is just very sad to see such a great talent gone from the field. He recently worked very hard to get his autistic son the proper and more timely care he needs.

By far, my most favorite piece he created was his Filling Valhalla A-Z poster. Marvelously detailed. I now realize that he also drew many of my favorite playing cards from Magic: The Gathering. I'm sure I'll notice more of his work now that it is too late to tell him how great they are. My thoughts are with Glen and his family.

Monday, July 23, 2007

ASIM Best of Horror - Review

My review for the Andromeda Spaceways Inflight Magazine: Best of Horror e-anthology has just gone live over at Tangent Online. But FYI, I really only had to read and review one story in it. Oh, the workload drownith me. Heh.



I'm also reviewing a bunch of stories in the Andromeda Spaceways Inflight Magazine: Best of Science Fiction e-anthology, which is still being worked on.

In other news, I read Harry Potter and the Deathly Hallows over the weekend in a span of 24 hours. I suspect I slept about six of those hours, but you get the point. Not ready to talk about it, still digesting. I know some things really didn't click with me, and now I just have to determine why.

At least now I can get back to the fun that is Neverwhere by Neil Gaiman.

Thursday, July 19, 2007

Emmy in a Box

In phallic news, Justin Timberlake and that other dude get an Emmy nod for their "Dick in a Box" SNL Digital Short for the Outstanding Original Music and Lyrics category. No wintry holiday is complete without a viewing of the genius that is "make her open the box."

Click the link to see the video again. And then hope for the best. This should totally win. I'm completely serious.

Wednesday, July 18, 2007

Giving up

I had to stop reading a book this week, and I hate not finishing something I've started. We're midway through the year, and looking back I see that there are already a couple of abandoned books on my shelf. The latest one?

The Birthgrave by Tanith Lee.

Which is a shame because I have absolutely loved everything else I've read by her. This was her first published novel, firestarting her career back in the late 1970s, and it's just not that great. Granted, I think novels have evolved into much more complex beasts with each passing decade, but there's just something so completely unbalanced in The Birthgrave that it can both hold my attention and quickly turn me away. I'll do my best to talk about a book that I only got 115 pages into before removing my placeholder, staring quizzically at its cover, and then, without a second look, placing it back on my shelf.

So, the sword-and-sorcery story goes like so: a nameless woman wakes up inside a volcano, escapes to be thought of as both a cruel and kind goddess, and then is off on a quest with an entourage of brutes and beasts to discover who she exactly is. Everything is told from her perspective, us being her, us being lost and confused and wide-eyed to those asking for things, begging for babies, screaming out of rage. While the opening chapter is quite engaging and gets things rolling, it isn't long before a tepid pace is set with little to no direction ahead. Things happen, she reacts, more things happen, she reacts. It just felt unfocused, and with no one else to really care about it began to grow frustrating. Lee writes extremely well, but it's clear that her earlier work suffered from overtly boring descriptions of the same things. I can only read about the weather and mountains so many times before I go stir-crazy.

I was looking for what I enjoyed so much about Don't Bite the Sun and Drinking Sapphire Wine in The Birthgrave. A strong, likeable main character, a fast-paced plot, and a host of thought-provoking ideas. Maybe this take on female stereotypes was fresh and exhilirating back when S&S was uber popular, but now I just didn't enjoy it.

And with so many other books calling my name, pleading with me to break their spines and sift through their pages, I am no longer interested in finishing books that I do not enjoy. Life is too short. And I own too many [insert curse word]ing books. But here's an interesting tidbit. It took me close to three weeks to read 115 pages of The Birthgrave, but since putting it down and picking up Neverwhere by Neil Gaiman I've blown through half the book in two days' time.

Also, maybe later on, I'll take a quick look at some of the other books I've given up on in 2007 and why I did so.

Monday, July 16, 2007

The Dante Club - Review

The Dante Club by Matthew Pearl

A quick summary stolen from back cover: Boston, 1865. A series of murders, all of them inspired by scenes in Dante's Inferno. Only an elite group of America's first Dante scholars--Henry Wadsworth Longfellow, Oliver Wendell Holmes, James Russell Lowell, and J.T. Fields--can solve the mystery. With the police baffled, more lives endangered, and Dante's literary future at stake, the Dante Club must shed its sheltered literary existence and find the killer.

How I'd sum it up to another reader: Well, it's this murder-mystery novel filled with historical characters, places, and events but still completely an original work of fiction. There's a police detective, but he's sort of in the background despite being the first African-American copper since the Civil War ended. No, the real clue-seekers are truly the brains of the operation: poet, scholar, teacher, doctor--all of them literary snobs. These are the members of the Dante Club, and they want to find whoever is committing these gruesome acts of murder not just to keep the streets of Boston safe but to protect Dante, the man himself and his work, from further harm. They won't do it quickly though. It'll be painstakingly slow and studious, with a sharp attention for details.

It's easy to compare it to other such history-laden romps like The Da Vinci Code by Dan Brown, but Pearl's work is ten steps above. It might not have as many cliffhanger endings at every chapter break, but it certainly holds one's attention all on its own.

The cover sez and shows: A faded image of the Boston of old, complete with a university tower rising in the distance and a few splotches of blood throughout.

Number of dragons, wizards, and reluctant farmer boys: Not a single one, but that was sort of to be expected.

Hardest name to pronounce in my head: Pietro Bachi.

Best part: The murders. Pearl, being a Dante scholar himself, knows the material of Dante's work and handles the translation of torture and punishment from cantos to real life with a sense of respect and authoritative precision. They are cruel and disturbing. Hauntingly unsettling. I'll admit that I'd have liked to have seen more levels of Hell interpreted, but the ones that were are still fresh in my mind.

Worst part: Some of the characters were quite hard for me to set apart. Longfellow and Lowell, namely. Their names were too similar, and eventually all of the members of the Dante Club began to sound alike. Also, at times, Pearl's prose became too wordy, too heavy with theological musings and so forth. I also found the reveal of the killer's identity to be somewhat of a letdown. Here I was expecting to find a man that lived and breathed Dante, that would kill for him, that did kill for him, but the murderer turned out to be something completely different.

Random thoughts and theories: Being Matthew Pearl's debut novel, The Dante Club is most certainly a smart and engaging tour through a historical time when the power of words, of Dante's words, were both powerful and deadly. I loved all the details, especially when it came to dissecting the many cantos and sonnets, searching deep inside them for any light at all.

If said book were a ride at a Disney theme park: It'd be a more suspense-laden trip through all of Liberty Square in the Magic Kingdom.

If in school its grade would be: A-

Come on, write us a haiku:
Bostonians love
Their Dante spoken with pride
Just not the new dead

Overall, y'all: It's a decent mystery novel, and will definitely appeal to any reader that has the slightest interest in Dante and his work. Some parts are bogged down by too many talking heads, but if you can get past that then a grand epic murder-mystery spanning all of Boston lies ahead. The Divine Comedy, split open for all to see. Just remember: Abandon all hope, ye who enter here

Books I might or might not compare to: The Da Vinci Code by Dan Brown and The Rule of Four by Ian Caldwell.

Some linkage: Buy the book at Amazon, or check out his latest release, The Poe Shadow.

Sunday, July 15, 2007

Novel gazing fun

Some people are musing about the first and last lines of their novels. I've started a bunch of those cruel beasts, but have yet to finish one. I'm working on changing that. So, for lack of anything better to post, here's the opening lines of several novels-in-progress.

From Fireworker (dark fantasy):

I was awake when the perfunctory whistle of acrid notes echoed throughout Taam Mur.

From Makahl (sword and sorcery fantasy):

Brown, sunless branches stretched and shrouded the protruding rocks that marked the entrance to Heakol Gulumn.

From Moonship to Morrow (futuristic sci-fi):

The liftshaft hummed and climbed fourteen floors.

From Summersong (space opera on speed):

The Kakien cargo ship, Summersong, docked on Rabb Four's sole landing field, a circular speck of desert that did little to stand out.

From The Periwinkle Prince (high fantasy):

"Blue?! Whaddaya mean he's blue?!"

From The Spellcrafters (high fantasy):

"Defend yourself, boy!"

None that really do much. I like to start with action and setting. Action is key, and possibly the best starting point as it ultimately leads to something else happening. The problem with some of these above is that they're fairly bland. They have action, and yet they don't really do anything other then get things going. I'm actually not a huge fan of novels opening with dialog so it'll come as no surprise that I really hate those last two listed. I also, apparently, like to namedrop. Ugh.

Lately, I've been feeling that everything I write is crap. I hope this is just a bump in the road. It's really slowing me down.

Tuesday, July 10, 2007

Stuffed...

I had some chocolate molten lava cake (with a hidden pocket of fudge inside it!) today, which means, yes, it's been a successful day. If anything, I am ready to burst. That is all for now. More to come later.

Sunday, July 08, 2007

More movies!

Let's see what I've checked out this week...

Waking Life. I really wanted to like this, I really did. It's a digitally rotoscoped and animated film, kind of like A Scanner Darkly, and it follows a young man that seems to be constantly stuck in a state of lucid dreaming. From there is weaves this way and that through overly dramatic philosophical discussions on life, the state of being, and existentialism. There's a couple neat tricks used with the animation, but other than that I just couldn't get into it.

X: The Destiny War. I actually watched this first back in high school after a weekend of Akira and Ghost in the Shell. Given what came before, I thought it to be a decent film that had some interesting aspects to it. Now, many moons later, it's still a solid and fun film. Plot is fairly straightforward, but the best parts are the action-heavy battle scenes, which eventually lead up to the coup de grâce involving Kamui and Fūma.

Borat: Cultural Learnings of America for Make Benefit Glorious Nation of Kazakhstan. Yeah, this wasn't that good. Maybe it's not my sort of humor--the kind that works only off of making other people uncomfortable or humiliating them--and our wide-eyed protagonist really got on my nerves by the middle of the movie. I did, however, enjoy the chicken.

Up next, Harry Potter and the Order of the Phoenix!

Saturday, July 07, 2007

In M.E.A.D.!

Ah-hah! All around funnyman Steve Wilson's latest My Elves Are Different comic takes a turn for the mundane humor. You know, like how I do it in MyLifeComics.



Click for a bigger image!

Thursday, July 05, 2007

A cool fort!

Beth Wodzinski, esteemed editor of Shimmer and my most favorite of editors since she published my very first short story, built a fort from a bunch of pillows while she recovers from a sprained ankle. Guess who gave her that suggestion? Me. I hope you didn't get that question wrong.

Anyways, it looks to be a formidable structure despite the fact that a garden gnome managed to somehow fail at protecting those inside. Needs a moat of chocolate pudding though. And maybe a couple of stationary guards armed with tridents. Now we're talking! Man, I want to build a fort...

Tuesday, July 03, 2007

Carrie - Review

Carrie by Stephen King

A quick summary stolen from back cover: The story of misunderstood high school girl Carrie White, her extraordinary telekinetic powers, and her violent rampage of revenge, remains one of the most barrier-breaking and shocking novels of all time.

How I'd sum it up to another reader: Well, published in 1974, it's the book that launched King's career and made him a superstar in little time. Not his greatest work and certainly the least polished of anything I've read in a few years, but still a fun and straightforward thriller. It didn't feel scary at all, especially from being told in its epistolary structure, but I found the building suspense to be the most enjoyable aspect of Carrie, making the events of Prom Night so much more sweeter.

The book is about Carietta White, a closeted and emotionally abused soul, who begins to realize the telekinetic powers boiling inside her during her first period. She's teased and humiliated, and finds little comfort from fellow schoolmates and her own mother. Sue Snell, a girl who initially teased Carrie with chants of "PLUG IT UP," comes full circle and feels terrible about what she's done. To make up for it, Snell insists that her boyfriend take Carrie to the prom and to show her a good time. Carrie is wary, but gives in; but when two buckets of pigs' blood is dumped all over her at her most endearing moment, she snaps. And nothing can stop a girl with a cracked state of mind. For anyone who was ever bullied in high school, Carrie's retribution against her classmates is both horrifying and justifiable.

The cover sez and shows: Half a face of a snarling, teenage girl. Everything is coated in red, which I could either take as a play on the pigs' blood thing or a disturbing accident involving Carrie's period from the opening chapter. Let's go with the first idea there, for the sake of being sanitary, yes?

Number of dragons, wizards, and reluctant farmer boys: Well, Carietta White isn't exactly a wizard but maybe sort of close...

Hardest name to pronounce in my head: Henry Grayle. Otherwise, no toughies here.

Best part: I absolutely loved the story of the shower of rocks that little three-year-old Carrie caused one summer after spying her neighbor's exposed breasts. Er, dirtypillows.

Worst part: The writing, at times, leaves a lot to be desired. Clearly, it shines of King's stylistic and flaunting prose, but it occasionally dips into subpar territory. The snippets and excerpts from later published books or interviews were distracting and could have been chopped for more meaty details during the action scenes.

Random thoughts and theories: The ending left me a bit fuzzy. Just before Carrie White fades from existence, she uses her powers to have Sue Snell miscarry. Was this done for revenge? Or as an act of kindness? I believe the movie ending differs greatly from this one, but I've yet to see it. Can anyone recommend it?

If said book were a ride at a Disney theme park: It'd be a pretty disturbing ride.

If in school its grade would be: B

Come on, write us a haiku:
Pigs' blood for a pig
She'll flex her way through Prom Night
They reap what they sow

Overall, y'all: It's a decent read, but not the first Stephen King novel I'd tel anyone to check out. That would be Bag of Bones, which still freaks me out to this day.

Books I might or might not compare to: The Shining by Stephen King and The Neverending Story by Michael Ende

Some linkage: Buy the book at Amazon, and check out all the errors people found in the book.

Monday, July 02, 2007

New online fiction

Well, July is here which means a bunch of new issues for online zines. Here are some of my favorites that y'all should check out:

Clarkesworld Magazine - Issue 10, July 2007, with fiction by Cat Rambo and Darren Speegle.

Helix - Issue #5, Summer 2007, with fiction and poetry by Eugie Foster, Samantha Henderson, and Jane Yolen, among others.

Farrago's Wainscot - Part III: Summer, with fiction and poetry by Beth Bernonich, E. Sedia, and Catherynne M. Valente, among others.

Lots of good stories. I especially enjoyed Darren Speegle's "Transtexting Pose," a weirdly neat story of a young girl's special project.

Sunday, July 01, 2007

Two new favorite games

I've been playing a lot of Munchkin and Settlers of Catan lately. These both are quickly becoming my new favorite tabletop games. I'm really loving Munchkin for its simplicity and sheer amount of silliness. The Duck of Doom? Genius. Plus, it's a great group game that just about anyone can learn within a few turns. With so many sets already in existence it's always going to be a different experience each time.

Now, Settlers of Catan is a very different game. Gone are the puns, jokes, and over-the-top humor. Instead we have a game of micromanaging and deep thinking. It's a battle of resources and land, and each game is different thanks to a board made up of randomly assorted tiles. So far I haven't won once, but I'm still having a good time. A player wins by reaching a set number of victory points which are earned through a bunch of different tasks such as building the longest road and gathering the largest army. It's fun and complicated. Unlike Munchkin, a Settlers game can take up to three hours to play.